
Gameplay
Ships can make other ships catch on fire. As well, archers can also fire flaming arrows at other soldiers and catapults. The graphics are enhanced and there are more things to do within the bounds of ancient China herself. The player can even summon barbarians to do raids on enemy territory. There are 4 different scenarios, and the ultimate goal is complete reunification of China. Alliances and friendships can hold back the tide of war and invasion but in the end, the player only holds allegiance to himself.
Such betrayal of a ruler's allies will be witnessed often as the AI is not geared towards long-term friendship, and eventually its need to conquer China before the human player will override its need for partnership and multilateralism. In this pre-modern time, not only is unilateralism accepted, it is expected for most rulers in the 3rd century to have their nations be militarily superior to other nations in case of war or civil disorder.
Game Updates
A separate powerup kit was released Chinese, Japanese versions of the PC game, allowing further customizing characters in the game. Sony Playstation, Sega Saturn, Dreamcast ports of the game included the power-up kit.

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