
Overview
Metroid was a pioneer in the first nonlinear game experience on a gaming console. The standard gameplay combines an action adventure and platform shooter mixed together. The player starts with a very limited amount of power-ups, and must always use their ingenuity to achieve the next "locked" area or get to unreachable area.
Highly creative and skilled players can make their way through the game faster since it is a multi-screened "level". In this version of Metroid and the ones after, this openness would lead to out-of-sequence speed runs.
Metroid has five different endings that vary depending on how much time the player takes to finish the game.
Features
Five different endings depending on how much time the player takes to finish the game: the endings feature Samus Aran in various stages of undress, the slowest ending featuring Samus turning her back in shame to the player. The second slowest has her in full attire waving to the player, the middle ending having Samus removing her helmet to show she is indeed a female human and not a robot or male, the second fastest ending featuring Samus in a leotard and the fastest ending featuring Samus in a bikini.

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