Welcome Guest ( Login | Register )
WiiNodeWiiCadeWiiMedia





WiiNode
The ultimate portal for Wii users
www.wiinode.com
WiiCade
Play flash arcade games directly on your Wii console.
www.wiicade.com
WiiBrowser
Create your own page for quick and easy browsing on your Wii.
www.wiibrowser.com
Nintendo World Forums
Nintendo forum for Wii and DS friend codes.
www.nintendoworlds.com
Video Games Live
An immersive concert featuring music from the most popular video games.
www.videogameslive.com
Pixel2Life
The largest tutorial search engine on the internet.
www.pixel2life.com
Games » Landstalker: The Treasures of King Nole
Landstalker: The Treasures of King Nole
7.5
7
-
-
Overview

After hearing of the legendary treasure of King Nole, the elvish treasure-hunter Nigel undertakes a quest to gather various pieces of the famed loot. His journey takes him through villages, caves and dungeons that hold King Nole’s riches, and along the way, he’ll have to help the inhabitants of the island while fighting against the treachery of Duke Mercator, who is searching for the treasure as well. A variety of obstacles and foes will try to deter Nigel, who must use all his wits and skills to defeat Duke Mercator and uncover the secret of King Nole’s treasure.

The player, as Nigel the treasure hunter, is tasked with searching for clues that lead to the treasure of King Nole. This is accomplished primarily by travelling through both outdoor areas and dungeons. All gameplay takes place in an isometric view, including plot-advancing scenes.

From the outset of the game, Nigel may walk, jump, swing his sword, talk to various NPCs, and pick up and throw various objects. With very few exceptions, these basic actions do not change throughout the game, although Nigel's weapons and armor may be replaced with better versions thereof. There are a variety of items throughout the game, most of which are either restorative in nature or important to advancing the plot or solving puzzles.

The game's dungeons are filled with monsters, puzzles, and traps that require the player to jump from platform to platform. Locked doors inhibit the player's progress, and keys must be found to unlock them. The player's health is kept track of by hearts, which may be purchased in towns or found in dungeons. The player is not prevented from revisiting old towns and dungeons, and is frequently required to do so to advance the plot.
Advertisements
Related News
There is no related news for this game.
2007/09/03
N/A
N/A
N/A
SEGA
[More] [Website]
SEGA
[More] [Website]
System Sega Genesis
Players 1
Media Format
Savegame Code
Wii Points Cost 800
RPG - Role Playing
[More]
WiiMedia.com is not affiliated with or sponsored by Nintendo Inc.
Wii is a registered trademark of Nintendo Inc.