
Overview
Ecco the Dolphin is the collective name given to a series of video games published by Sega which primarily take place underwater. Help Ecco the dolphin find his missing friends by exploring his vast ocean world. You must surface for air and keep an eye out for enemies as you search the depths. Ecco's unique sonar ability will give you helpful information from other sea creatures.
Gameplay
The gameplay was essentially side-scrolling, with horizontal, diagonal and vertical movement. Attacking enemies was accomplished by making Ecco ram into them at high speeds. Swimming could be made progressively faster by tapping a certain button, and the speed could be maintained by holding it down. Players could perform a purely aesthetic spin in the air when jumping out of the water.
Two features of the game played on actual dolphin habits. One was a sonar map that could be brought up by making Ecco "sing" (this was also how he talked to other Singers as well as interact with certain things such as clams and Glyphs) and then holding the button down to make the "song" return to him, called echolocation in real dolphins. The other was the fact that Ecco, being a mammal, had to surface periodically for air, or else find an air vent. Ecco would drown if his 'air meter' ran out. His health was measured by a separate meter; it was depleted by enemies or when his air meter had run out, and it was recharged by eating fish, "singing" to clams, or, later in the game, singing to special Glyphs and statues.

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