
Overview
200 years after man began exploration of the solar system, an event occurred. A comet was detected near Pluto that was entering our system and approaching Earth. It was calculated to miss the planet by 1.2 billion kilometers. As probes were sent to monitor the comet, the comet sought them out and destroyed them, after which it set its course directly for Earth. The UN scrambled to avert certain disaster by sending out orbit shifting (ATFI) missiles to stop the comet. Upon their impact, the comet's course changed and it crashed into the Moon. When probes were sent to inspect the damage, what they found was a host of alien military space crafts.
Gameplay
The game starts off with two ships in reserve and three cluster bombs. The spaceship moves left-to-right, with the screen being at rest only at certain areas, such as boss battles. Periodically during enemy barriages, supply ships will enter the screen near the top or bottom and, if shot, will release upgrades. Multiple pickups of the same color/upgrade will increase the potency of the weapon to a maximum of three and allow the ship to take one more extra hit per pickup to a maximum of three. With each hit, the ship will lose one level of weapon increase and once the ship is at its base weapon level, it will be destroyed on the next hit. If the ship gains a certain color/upgrade once it has reached its three upgrade limit, the ship will gain one cluster bomb per pickup. There are six levels (called scenes), each with a mid-level boss and scene boss.
Features
Weapon upgrades: Circular spreader, Laser beams, Waves, Standard spreader.Ship upgrades: Homing missiles, Defensive orbs.Six (6) Levels to go through: 1-City, 2-Space, 3-Moon, 4-Cave, 5-Lake, and 6-Core.

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